Megha Dolgostroy Star Citizen Still located in Alpha. It would seem that developers should strive to finish everything necessary for a full release, and only then display some small details. However Cloud Imperium so does not think – among the FICH in the work there is a realistic deformation of the sheet.
The studio spoke about this achievement in the newsletter. The team swam over the sleeping and rest system of characters so that they first climbed to bed, and only then twitched the curtains. The idea about the correct crushing of the fabric develops this component of the game:
We knew in advance that in order to achieve the level of quality that we expect from Squadron 42, We need to conduct some research in the field of deformation of the sheet. The work is already being carried out and, if everything works out, this will allow AI to mate the sheet when he goes into bed, gets up or sleeps on it. This is a difficult task that increases the complexity of the function. For example, what will happen with bedding if AI needs to urgently leave the bed?
The report also contains other changes, including improving the facial animation of some characters and adjusting the quantum flights, but it was the item about the sheets (to which misunderstood the first on the list) caused a storm of emotions among gamers:
It’s a joke or something? Then it is clear why they will not finish the game in any way. Useless function with the most extreme manifestation.
What a crap actually, lol? The game was supposed to be released a few years ago, and they are engaged in the damn deformation of the sheet? I can no longer, lol.
The study of the sheet deformation … for the game that is delayed for ten years. This is the same “quality” that gamers await? I don’t know how you, but I would have waited for this function with a calm soul in the patch of this year in 2083.
Previously Cloud Imperium I went to another, not the most pleasant step for gamers. The team hid long -term plans in the roadmap so as not to upset fans with shifts in the schedule.
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Looks like a uniform fraud. Giant amounts are collected for the game, and the developers are engaged in unnecessary trifles. It looks as if they are deliberately doing everything so that the game does not get out of the alpha, but at the same time the appearance of work on the game has been preserved.
So, after all, cosmosim, not weed)
The letter m – Mavrodi
First physics are a sheet, further what? RTX Light Processing, Physics of Fire, Smoke, Water effects? RTX sound?
It sounds great, but only this will not pull a single computer. Priorities in games have been invented for a reason: less than one percent of gamers have computers for $ 2-4 thousand. Many people just have no work, that the huge market layer will cut off.
Of course, you can make these functions optional, but there are priorities for this case: first they make what will check most of the customers, and then, on residual resources, already all sorts of crazy ideas that ten out of thousands will see.
Having spent a year on the cool physics of the visual, you will earn a whole zero.Having spent a year on creating new content to entertain the players, you will earn more than zero on those who returned to the game, or newcomers of the newsletter from the District site
In general, with the budgets of Star Cityisen you can hire at least ten teams and do everything in parallel, but then it will not be washing money and not fictitious development, but real labor, and money will not have to be put into pocket. And this is not according to plan. .
When this pyramid is already collapsing. And "fans" continue to bring grandmas there.
Techno-pyramids can last decades. The main thing is not to stop feeding breakfast and prototypes.
You know, I just believe that Star Sitizen is big on ** ka)
I think those who bring money are primarily waiting for the game, not the anniversary of the alpha.
And the meaning of her to go out?) Drawn boats are steadily sold, money is dripping. Why spoil what works so well.
The bed underwear in Star Citizen will be realistically crushed, but the players are not at all happy
Maybe because the game has been under development for 10 years, and the developers spend time not on very important things.
Perhaps it is possible, this is such a joke for April 1, just like the entire project of a bit was dragged out with the release.
The game is already outdated. I keep in the course.
I have a feeling that a game with easily can drown in his ambitions (have experience many times).
RDR2 was developed for 6 years on a technical basis RDR1 which in turn was developed for 5 years, in general 11 years of technical developments. Space citizen in active development of 8-9 years and is done from scratch. According to forecasts for the development and marketing of RDR2, it was spent from US $ 370 million to US $ 540 million and there is only single.
The condition of the SQ42 plot can easily be watched in Roadmap, and it is so finally playing online, a new quarterly megapate with a bunch of fixes and innovations has recently been released. Facial progress and nothing new to development has long been added so that outrage in reasons as in this news is not appropriate.
It is necessary to be indignant where it is deservedly (such as the stability of servers and the loss of things with errors/painting server. ).
Thanks to Starsitizen for the fact that he (not) exists! I haven’t laughed like that for a long time)
I can only admire your unshakability of faith, stability of the spirit and absolutely unprecedented confidence in your prophet/Messiah, or who is he playing there, Chrisa Roberts.
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